All that and they take up almost no disk space. Vast, densely foliaged landscapes that work smooth on low-end hardware. If that's not enough you can write your own shaders in Unity's powerful ShaderLab language with Cg and GLSL. All the built-in shaders integrate perfectly with any type of light, with cookies or without. Unity's shader system combines ease of use, flexibility and performance. Unity supports a wide range of publishing platforms, all available at the push of a single button. Animated meshes, particle systems, advanced lighting and shadows, all will run blazing fast.Īll major tools and file formats are supported, any art application can be used with Unity. Unity has a highly optimized graphics pipeline for both DirectX and OpenGL. ![]() The simple, visual, and intuitive nature of the Editor makes building games fun again. ![]() This tight integration allows the Editor to do everything a published game can do. The Unity game engine is happily married to the Unity development environment.
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